

It’s completely crass in the way that it’s delivered, but the way in which every bonus is listed in an achievement-like system lends credibility to the idea that it's all satirical. Booting someone into electrical wires gives a “shocker” bonus, while shooting someone directly in the butt gives a “rear entry” bonus. The ragdoll physics mean that every kill looks unique, rather than replaying the same tired animation over and over again. It feels almost Mortal Kombat-esque in that it goes beyond gore for the sake of gore and actually reward people for the bloodletting. Being rewarded for killing people in creative ways is an interesting concept. I’m not sure why Bulletstorm does this, as I’m quite certain that it isn’t an attempt by the game to become meta.Įven so, the gunplay remains over the top throughout the whole game. Towards the end, the game takes a serious tone and turns into the type of game it was originally parodying. It’s not the funniest game out there by any stretch, but looking beyond the dialogue and narrative shows how the game takes subtle jabs at AAA titles. For the most part, the game is so very over the top in its delivery. Gray often only thinks of himself in most situations, but tries to do right by his crew. The game follows the exploits of a man named Gray, an alcoholic mercenary looking for revenge on a man who betrayed him and his crew. By taking this approach, Bulletstorm was able to do what so many other games have failed to achieve, and actually do something different with the genre. As a complete satire of AAA First Person Shooters, it took the tropes of games like Call of Duty and Killzone, and made them completely bonkers. The original release was one that I believe was not seen by many for what it is.
#Bulletstorm switch review full
In the case of Bulletstorm: Full Clip Edition, it’s somewhat of a mixed bag. Games like Tomb Raider, The Last of Us, the Metro games and Kingdom Hearts are all worth revisiting, whether because they added new content to experience, gave players an opportunity to visit something that may not have sold well originally, or just because it runs much better with the additional power.

Some of those remasters have been worth the upgrade. What I never expected back then was to be playing what seems to be the 200th re-mastered PlayStation 3 game for the console, this deep into the console's life. I was excited, not only because of the negativity surrounding the Xbox One at the time (that Sony totally took advantage of), but also because of the promise of great new games being released on the console. I remember way back in 2013 when the PlayStation 4 was announced.
